D7net Mini Sh3LL v1
Current File : //proc/acpi/../825/../745/../104/../84/../pressure/../../etc/calendar/../apache2/magic |
# Magic data for mod_mime_magic (originally for file(1) command)
#
# The format is 4-5 columns:
# Column #1: byte number to begin checking from, ">" indicates continuation
# Column #2: type of data to match
# Column #3: contents of data to match
# Column #4: MIME type of result
# Column #5: MIME encoding of result (optional)
#------------------------------------------------------------------------------
# Localstuff: file(1) magic for locally observed files
# Add any locally observed files here.
# Real Audio (Magic .ra\0375)
0 belong 0x2e7261fd audio/x-pn-realaudio
0 string .RMF application/vnd.rn-realmedia
#video/x-pn-realvideo
#video/vnd.rn-realvideo
#application/vnd.rn-realmedia
# sigh, there are many mimes for that but the above are the most common.
# Taken from magic, converted to magic.mime
# mime types according to http://www.geocities.com/nevilo/mod.htm:
# audio/it .it
# audio/x-zipped-it .itz
# audio/xm fasttracker modules
# audio/x-s3m screamtracker modules
# audio/s3m screamtracker modules
# audio/x-zipped-mod mdz
# audio/mod mod
# audio/x-mod All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z)
# Taken from loader code from mikmod version 2.14
# by Steve McIntyre (stevem@chiark.greenend.org.uk)
# <doj@cubic.org> added title printing on 2003-06-24
0 string MAS_UTrack_V00
>14 string >/0 audio/x-mod
#audio/x-tracker-module
#0 string UN05 MikMod UNI format module sound data
0 string Extended\ Module: audio/x-mod
#audio/x-tracker-module
##>17 string >\0 Title: "%s"
21 string/c \!SCREAM! audio/x-mod
#audio/x-screamtracker-module
21 string BMOD2STM audio/x-mod
#audio/x-screamtracker-module
1080 string M.K. audio/x-mod
#audio/x-protracker-module
#>0 string >\0 Title: "%s"
1080 string M!K! audio/x-mod
#audio/x-protracker-module
#>0 string >\0 Title: "%s"
1080 string FLT4 audio/x-mod
#audio/x-startracker-module
#>0 string >\0 Title: "%s"
1080 string FLT8 audio/x-mod
#audio/x-startracker-module
#>0 string >\0 Title: "%s"
1080 string 4CHN audio/x-mod
#audio/x-fasttracker-module
#>0 string >\0 Title: "%s"
1080 string 6CHN audio/x-mod
#audio/x-fasttracker-module
#>0 string >\0 Title: "%s"
1080 string 8CHN audio/x-mod
#audio/x-fasttracker-module
#>0 string >\0 Title: "%s"
1080 string CD81 audio/x-mod
#audio/x-oktalyzer-tracker-module
#>0 string >\0 Title: "%s"
1080 string OKTA audio/x-mod
#audio/x-oktalyzer-tracker-module
#>0 string >\0 Title: "%s"
# Not good enough.
#1082 string CH
#>1080 string >/0 %.2s-channel Fasttracker "oktalyzer" module sound data
1080 string 16CN audio/x-mod
#audio/x-taketracker-module
#>0 string >\0 Title: "%s"
1080 string 32CN audio/x-mod
#audio/x-taketracker-module
#>0 string >\0 Title: "%s"
# Impuse tracker module (it)
0 string IMPM audio/x-mod
#>4 string >\0 "%s"
#>40 leshort !0 compatible w/ITv%x
#>42 leshort !0 created w/ITv%x
#------------------------------------------------------------------------------
# end local stuff
#------------------------------------------------------------------------------
# xml based formats!
# svg
0 string \<?xml
# text/xml
>38 string \<\!DOCTYPE\040svg image/svg+xml
# xml
0 string \<?xml text/xml
#------------------------------------------------------------------------------
# Java
0 short 0xcafe
>2 short 0xbabe application/java
#------------------------------------------------------------------------------
# audio: file(1) magic for sound formats
#
# from Jan Nicolai Langfeldt <janl@ifi.uio.no>,
#
# Sun/NeXT audio data
0 string .snd
>12 belong 1 audio/basic
>12 belong 2 audio/basic
>12 belong 3 audio/basic
>12 belong 4 audio/basic
>12 belong 5 audio/basic
>12 belong 6 audio/basic
>12 belong 7 audio/basic
>12 belong 23 audio/x-adpcm
# DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format
# that uses little-endian encoding and has a different magic number
# (0x0064732E in little-endian encoding).
0 lelong 0x0064732E
>12 lelong 1 audio/x-dec-basic
>12 lelong 2 audio/x-dec-basic
>12 lelong 3 audio/x-dec-basic
>12 lelong 4 audio/x-dec-basic
>12 lelong 5 audio/x-dec-basic
>12 lelong 6 audio/x-dec-basic
>12 lelong 7 audio/x-dec-basic
# compressed (G.721 ADPCM)
>12 lelong 23 audio/x-dec-adpcm
# Bytes 0-3 of AIFF, AIFF-C, & 8SVX audio files are "FORM"
# AIFF audio data
8 string AIFF audio/x-aiff
# AIFF-C audio data
8 string AIFC audio/x-aiff
# IFF/8SVX audio data
8 string 8SVX audio/x-aiff
# Creative Labs AUDIO stuff
# Standard MIDI data
0 string MThd audio/unknown
#>9 byte >0 (format %d)
#>11 byte >1 using %d channels
# Creative Music (CMF) data
0 string CTMF audio/unknown
# SoundBlaster instrument data
0 string SBI audio/unknown
# Creative Labs voice data
0 string Creative\ Voice\ File audio/unknown
## is this next line right? it came this way...
#>19 byte 0x1A
#>23 byte >0 - version %d
#>22 byte >0 \b.%d
# [GRR 950115: is this also Creative Labs? Guessing that first line
# should be string instead of unknown-endian long...]
#0 long 0x4e54524b MultiTrack sound data
#0 string NTRK MultiTrack sound data
#>4 long x - version %ld
# Microsoft WAVE format (*.wav)
# [GRR 950115: probably all of the shorts and longs should be leshort/lelong]
# Microsoft RIFF
0 string RIFF
# - WAVE format
>8 string WAVE audio/x-wav
>8 string/B AVI video/x-msvideo
#
>8 string CDRA image/x-coreldraw
# AAC (aka MPEG-2 NBC)
0 beshort&0xfff6 0xfff0 audio/X-HX-AAC-ADTS
0 string ADIF audio/X-HX-AAC-ADIF
0 beshort&0xffe0 0x56e0 audio/MP4A-LATM
0 beshort 0x4De1 audio/MP4A-LATM
# MPEG Layer 3 sound files
0 beshort&0xfffe =0xfffa audio/mpeg
#MP3 with ID3 tag
0 string ID3 audio/mpeg
# Ogg/Vorbis
0 string OggS application/ogg
#------------------------------------------------------------------------------
# c-lang: file(1) magic for C programs or various scripts
#
# XPM icons (Greg Roelofs, newt@uchicago.edu)
# ideally should go into "images", but entries below would tag XPM as C source
0 string /*\ XPM image/x-xpmi 7bit
# 3DS (3d Studio files)
#16 beshort 0x3d3d image/x-3ds
# this first will upset you if you're a PL/1 shop... (are there any left?)
# in which case rm it; ascmagic will catch real C programs
# C or REXX program text
#0 string /* text/x-c
# C++ program text
#0 string // text/x-c++
#------------------------------------------------------------------------------
# commands: file(1) magic for various shells and interpreters
#
#0 string :\ shell archive or commands for antique kernel text
0 string #!/bin/sh application/x-shellscript
0 string #!\ /bin/sh application/x-shellscript
0 string #!/bin/csh application/x-shellscript
0 string #!\ /bin/csh application/x-shellscript
# korn shell magic, sent by George Wu, gwu@clyde.att.com
0 string #!/bin/ksh application/x-shellscript
0 string #!\ /bin/ksh application/x-shellscript
0 string #!/bin/tcsh application/x-shellscript
0 string #!\ /bin/tcsh application/x-shellscript
0 string #!/usr/local/tcsh application/x-shellscript
0 string #!\ /usr/local/tcsh application/x-shellscript
0 string #!/usr/local/bin/tcsh application/x-shellscript
0 string #!\ /usr/local/bin/tcsh application/x-shellscript
# bash shell magic, from Peter Tobias (tobias@server.et-inf.fho-emden.de)
0 string #!/bin/bash application/x-shellscript
0 string #!\ /bin/bash application/x-shellscript
0 string #!/usr/local/bin/bash application/x-shellscript
0 string #!\ /usr/local/bin/bash application/x-shellscript
#
# zsh/ash/ae/nawk/gawk magic from cameron@cs.unsw.oz.au (Cameron Simpson)
0 string #!/bin/zsh application/x-shellscript
0 string #!/usr/bin/zsh application/x-shellscript
0 string #!/usr/local/bin/zsh application/x-shellscript
0 string #!\ /usr/local/bin/zsh application/x-shellscript
0 string #!/usr/local/bin/ash application/x-shellscript
0 string #!\ /usr/local/bin/ash application/x-shellscript
#0 string #!/usr/local/bin/ae Neil Brown's ae
#0 string #!\ /usr/local/bin/ae Neil Brown's ae
0 string #!/bin/nawk application/x-nawk
0 string #!\ /bin/nawk application/x-nawk
0 string #!/usr/bin/nawk application/x-nawk
0 string #!\ /usr/bin/nawk application/x-nawk
0 string #!/usr/local/bin/nawk application/x-nawk
0 string #!\ /usr/local/bin/nawk application/x-nawk
0 string #!/bin/gawk application/x-gawk
0 string #!\ /bin/gawk application/x-gawk
0 string #!/usr/bin/gawk application/x-gawk
0 string #!\ /usr/bin/gawk application/x-gawk
0 string #!/usr/local/bin/gawk application/x-gawk
0 string #!\ /usr/local/bin/gawk application/x-gawk
#
0 string #!/bin/awk application/x-awk
0 string #!\ /bin/awk application/x-awk
0 string #!/usr/bin/awk application/x-awk
0 string #!\ /usr/bin/awk application/x-awk
# update to distinguish from *.vcf files by Joerg Jenderek: joerg dot jenderek at web dot de
#0 regex BEGIN[[:space:]]*[{] application/x-awk
# For Larry Wall's perl language. The ``eval'' line recognizes an
# outrageously clever hack for USG systems.
# Keith Waclena <keith@cerberus.uchicago.edu>
0 string #!/bin/perl application/x-perl
0 string #!\ /bin/perl application/x-perl
0 string eval\ "exec\ /bin/perl application/x-perl
0 string #!/usr/bin/perl application/x-perl
0 string #!\ /usr/bin/perl application/x-perl
0 string eval\ "exec\ /usr/bin/perl application/x-perl
0 string #!/usr/local/bin/perl application/x-perl
0 string #!\ /usr/local/bin/perl application/x-perl
0 string eval\ "exec\ /usr/local/bin/perl application/x-perl
#------------------------------------------------------------------------------
# compress: file(1) magic for pure-compression formats (no archives)
#
# compress, gzip, pack, compact, huf, squeeze, crunch, freeze, yabba, whap, etc.
#
# Formats for various forms of compressed data
# Formats for "compress" proper have been moved into "compress.c",
# because it tries to uncompress it to figure out what's inside.
# standard unix compress
#0 string \037\235 application/x-compress
# gzip (GNU zip, not to be confused with [Info-ZIP/PKWARE] zip archiver)
#0 string \037\213 application/x-gzip
0 string PK\003\004 application/x-zip
# RAR archiver (Greg Roelofs, newt@uchicago.edu)
0 string Rar! application/x-rar
# According to gzip.h, this is the correct byte order for packed data.
0 string \037\036 application/octet-stream
#
# This magic number is byte-order-independent.
#
0 short 017437 application/octet-stream
# XXX - why *two* entries for "compacted data", one of which is
# byte-order independent, and one of which is byte-order dependent?
#
# compacted data
0 short 0x1fff application/octet-stream
0 string \377\037 application/octet-stream
# huf output
0 short 0145405 application/octet-stream
# Squeeze and Crunch...
# These numbers were gleaned from the Unix versions of the programs to
# handle these formats. Note that I can only uncrunch, not crunch, and
# I didn't have a crunched file handy, so the crunch number is untested.
# Keith Waclena <keith@cerberus.uchicago.edu>
#0 leshort 0x76FF squeezed data (CP/M, DOS)
#0 leshort 0x76FE crunched data (CP/M, DOS)
# Freeze
#0 string \037\237 Frozen file 2.1
#0 string \037\236 Frozen file 1.0 (or gzip 0.5)
# lzh?
#0 string \037\240 LZH compressed data
257 string ustar\0 application/x-tar posix
257 string ustar\040\040\0 application/x-tar gnu
0 short 070707 application/x-cpio
0 short 0143561 application/x-cpio swapped
0 string =<ar> application/x-archive
0 string \!<arch> application/x-archive
>8 string debian application/x-debian-package
#------------------------------------------------------------------------------
#
# RPM: file(1) magic for Red Hat Packages Erik Troan (ewt@redhat.com)
#
0 beshort 0xedab
>2 beshort 0xeedb application/x-rpm
0 lelong&0x8080ffff 0x0000081a application/x-arc lzw
0 lelong&0x8080ffff 0x0000091a application/x-arc squashed
0 lelong&0x8080ffff 0x0000021a application/x-arc uncompressed
0 lelong&0x8080ffff 0x0000031a application/x-arc packed
0 lelong&0x8080ffff 0x0000041a application/x-arc squeezed
0 lelong&0x8080ffff 0x0000061a application/x-arc crunched
0 leshort 0xea60 application/x-arj
# LHARC/LHA archiver (Greg Roelofs, newt@uchicago.edu)
2 string -lh0- application/x-lharc lh0
2 string -lh1- application/x-lharc lh1
2 string -lz4- application/x-lharc lz4
2 string -lz5- application/x-lharc lz5
# [never seen any but the last; -lh4- reported in comp.compression:]
2 string -lzs- application/x-lha lzs
2 string -lh\ - application/x-lha lh
2 string -lhd- application/x-lha lhd
2 string -lh2- application/x-lha lh2
2 string -lh3- application/x-lha lh3
2 string -lh4- application/x-lha lh4
2 string -lh5- application/x-lha lh5
2 string -lh6- application/x-lha lh6
2 string -lh7- application/x-lha lh7
# Shell archives
10 string #\ This\ is\ a\ shell\ archive application/octet-stream x-shell
#------------------------------------------------------------------------------
# frame: file(1) magic for FrameMaker files
#
# This stuff came on a FrameMaker demo tape, most of which is
# copyright, but this file is "published" as witness the following:
#
0 string \<MakerFile application/x-frame
0 string \<MIFFile application/x-frame
0 string \<MakerDictionary application/x-frame
0 string \<MakerScreenFon application/x-frame
0 string \<MML application/x-frame
0 string \<Book application/x-frame
0 string \<Maker application/x-frame
#------------------------------------------------------------------------------
# html: file(1) magic for HTML (HyperText Markup Language) docs
#
# from Daniel Quinlan <quinlan@yggdrasil.com>
#
0 string/cB \<!DOCTYPE\ html text/html
0 string/cb \<head text/html
0 string/cb \<title text/html
0 string/bc \<html text/html
0 string \<!-- text/html
0 string/c \<h1 text/html
0 string \<?xml text/xml
#------------------------------------------------------------------------------
# images: file(1) magic for image formats (see also "c-lang" for XPM bitmaps)
#
# originally from jef@helios.ee.lbl.gov (Jef Poskanzer),
# additions by janl@ifi.uio.no as well as others. Jan also suggested
# merging several one- and two-line files into here.
#
# XXX - byte order for GIF and TIFF fields?
# [GRR: TIFF allows both byte orders; GIF is probably little-endian]
#
# [GRR: what the hell is this doing in here?]
#0 string xbtoa btoa'd file
# PBMPLUS
# PBM file
0 string P1 image/x-portable-bitmap 7bit
# PGM file
0 string P2 image/x-portable-greymap 7bit
# PPM file
0 string P3 image/x-portable-pixmap 7bit
# PBM "rawbits" file
0 string P4 image/x-portable-bitmap
# PGM "rawbits" file
0 string P5 image/x-portable-greymap
# PPM "rawbits" file
0 string P6 image/x-portable-pixmap
# NIFF (Navy Interchange File Format, a modification of TIFF)
# [GRR: this *must* go before TIFF]
0 string IIN1 image/x-niff
# TIFF and friends
# TIFF file, big-endian
0 string MM image/tiff
# TIFF file, little-endian
0 string II image/tiff
# possible GIF replacements; none yet released!
# (Greg Roelofs, newt@uchicago.edu)
#
# GRR 950115: this was mine ("Zip GIF"):
# ZIF image (GIF+deflate alpha)
0 string GIF94z image/unknown
#
# GRR 950115: this is Jeremy Wohl's Free Graphics Format (better):
# FGF image (GIF+deflate beta)
0 string FGF95a image/unknown
#
# GRR 950115: this is Thomas Boutell's Portable Bitmap Format proposal
# (best; not yet implemented):
# PBF image (deflate compression)
0 string PBF image/unknown
# GIF
0 string GIF image/gif
# JPEG images
0 beshort 0xffd8 image/jpeg
# PC bitmaps (OS/2, Windoze BMP files) (Greg Roelofs, newt@uchicago.edu)
0 string BM image/x-ms-bmp
#>14 byte 12 (OS/2 1.x format)
#>14 byte 64 (OS/2 2.x format)
#>14 byte 40 (Windows 3.x format)
#0 string IC icon
#0 string PI pointer
#0 string CI color icon
#0 string CP color pointer
#0 string BA bitmap array
# CDROM Filesystems
32769 string CD001 application/x-iso9660
# Newer StuffIt archives (grant@netbsd.org)
0 string StuffIt application/x-stuffit
#>162 string >0 : %s
# BinHex is the Macintosh ASCII-encoded file format (see also "apple")
# Daniel Quinlan, quinlan@yggdrasil.com
11 string must\ be\ converted\ with\ BinHex\ 4 application/mac-binhex40
##>41 string x \b, version %.3s
#------------------------------------------------------------------------------
# lisp: file(1) magic for lisp programs
#
# various lisp types, from Daniel Quinlan (quinlan@yggdrasil.com)
0 string ;; text/plain 8bit
# Emacs 18 - this is always correct, but not very magical.
0 string \012( application/x-elc
# Emacs 19
0 string ;ELC\023\000\000\000 application/x-elc
#------------------------------------------------------------------------------
# mail.news: file(1) magic for mail and news
#
# There are tests to ascmagic.c to cope with mail and news.
0 string Relay-Version: message/rfc822 7bit
0 string #!\ rnews message/rfc822 7bit
0 string N#!\ rnews message/rfc822 7bit
0 string Forward\ to message/rfc822 7bit
0 string Pipe\ to message/rfc822 7bit
0 string Return-Path: message/rfc822 7bit
0 string Received: message/rfc822
0 string Path: message/news 8bit
0 string Xref: message/news 8bit
0 string From: message/rfc822 7bit
0 string Article message/news 8bit
#------------------------------------------------------------------------------
# msword: file(1) magic for MS Word files
#
# Contributor claims:
# Reversed-engineered MS Word magic numbers
#
0 string \376\067\0\043 application/msword
0 string \320\317\021\340\241\261 application/msword
0 string \333\245-\0\0\0 application/msword
#------------------------------------------------------------------------------
# printer: file(1) magic for printer-formatted files
#
# PostScript
0 string %! application/postscript
0 string \004%! application/postscript
# Acrobat
# (due to clamen@cs.cmu.edu)
0 string %PDF- application/pdf
#------------------------------------------------------------------------------
# sc: file(1) magic for "sc" spreadsheet
#
38 string Spreadsheet application/x-sc
#------------------------------------------------------------------------------
# tex: file(1) magic for TeX files
#
# XXX - needs byte-endian stuff (big-endian and little-endian DVI?)
#
# From <conklin@talisman.kaleida.com>
# Although we may know the offset of certain text fields in TeX DVI
# and font files, we can't use them reliably because they are not
# zero terminated. [but we do anyway, christos]
0 string \367\002 application/x-dvi
#0 string \367\203 TeX generic font data
#0 string \367\131 TeX packed font data
#0 string \367\312 TeX virtual font data
#0 string This\ is\ TeX, TeX transcript text
#0 string This\ is\ METAFONT, METAFONT transcript text
# There is no way to detect TeX Font Metric (*.tfm) files without
# breaking them apart and reading the data. The following patterns
# match most *.tfm files generated by METAFONT or afm2tfm.
2 string \000\021 application/x-tex-tfm
2 string \000\022 application/x-tex-tfm
#>34 string >\0 (%s)
# Texinfo and GNU Info, from Daniel Quinlan (quinlan@yggdrasil.com)
0 string \\input\ texinfo text/x-texinfo
0 string This\ is\ Info\ file text/x-info
# correct TeX magic for Linux (and maybe more)
# from Peter Tobias (tobias@server.et-inf.fho-emden.de)
#
0 leshort 0x02f7 application/x-dvi
# RTF - Rich Text Format
0 string {\\rtf text/rtf
#------------------------------------------------------------------------------
# animation: file(1) magic for animation/movie formats
#
# animation formats, originally from vax@ccwf.cc.utexas.edu (VaX#n8)
# MPEG file
# MPEG sequences
0 belong 0x000001BA
>4 byte &0x40 video/mp2p
>4 byte ^0x40 video/mpeg
0 belong 0x000001BB video/mpeg
0 belong 0x000001B0 video/mp4v-es
0 belong 0x000001B5 video/mp4v-es
0 belong 0x000001B3 video/mpv
0 belong&0xFF5FFF1F 0x47400010 video/mp2t
0 belong 0x00000001
>4 byte&0x1F 0x07 video/h264
# FLI animation format
0 leshort 0xAF11 video/fli
# FLC animation format
0 leshort 0xAF12 video/flc
#
# SGI and Apple formats
# Added ISO mimes
0 string MOVI video/sgi
4 string moov video/quicktime
4 string mdat video/quicktime
4 string wide video/quicktime
4 string skip video/quicktime
4 string free video/quicktime
4 string idsc image/x-quicktime
4 string idat image/x-quicktime
4 string pckg application/x-quicktime
4 string/B jP image/jp2
4 string ftyp
>8 string isom video/mp4
>8 string mp41 video/mp4
>8 string mp42 video/mp4
>8 string/B jp2 image/jp2
>8 string 3gp video/3gpp
>8 string avc1 video/3gpp
>8 string mmp4 video/mp4
>8 string/B M4A audio/mp4
>8 string/B qt video/quicktime
# The contributor claims:
# I couldn't find a real magic number for these, however, this
# -appears- to work. Note that it might catch other files, too,
# so BE CAREFUL!
#
# Note that title and author appear in the two 20-byte chunks
# at decimal offsets 2 and 22, respectively, but they are XOR'ed with
# 255 (hex FF)! DL format SUCKS BIG ROCKS.
#
# DL file version 1 , medium format (160x100, 4 images/screen)
0 byte 1 video/unknown
0 byte 2 video/unknown
#
# Databases
#
# GDBM magic numbers
# Will be maintained as part of the GDBM distribution in the future.
# <downsj@teeny.org>
0 belong 0x13579ace application/x-gdbm
0 lelong 0x13579ace application/x-gdbm
0 string GDBM application/x-gdbm
#
0 belong 0x061561 application/x-dbm
#
# Executables
#
0 string \177ELF
>16 leshort 0 application/octet-stream
>16 leshort 1 application/x-object
>16 leshort 2 application/x-executable
>16 leshort 3 application/x-sharedlib
>16 leshort 4 application/x-coredump
>16 beshort 0 application/octet-stream
>16 beshort 1 application/x-object
>16 beshort 2 application/x-executable
>16 beshort 3 application/x-sharedlib
>16 beshort 4 application/x-coredump
#
# DOS
0 string MZ application/x-dosexec
#
# KDE
0 string [KDE\ Desktop\ Entry] application/x-kdelnk
0 string \#\ KDE\ Config\ File application/x-kdelnk
# xmcd database file for kscd
0 string \#\ xmcd text/xmcd
#------------------------------------------------------------------------------
# pkgadd: file(1) magic for SysV R4 PKG Datastreams
#
0 string #\ PaCkAgE\ DaTaStReAm application/x-svr4-package
#PNG Image Format
0 string \x89PNG image/png
# MNG Video Format, <URL:http://www.libpng.org/pub/mng/spec/>
0 string \x8aMNG video/x-mng
0 string \x8aJNG video/x-jng
#------------------------------------------------------------------------------
# Hierarchical Data Format, used to facilitate scientific data exchange
# specifications at http://hdf.ncsa.uiuc.edu/
#Hierarchical Data Format (version 4) data
0 belong 0x0e031301 application/x-hdf
#Hierarchical Data Format (version 5) data
0 string \211HDF\r\n\032 application/x-hdf
# Adobe Photoshop
0 string 8BPS image/x-photoshop
# Felix von Leitner <felix-file@fefe.de>
0 string d8:announce application/x-bittorrent
# lotus 1-2-3 document
0 belong 0x00001a00 application/x-123
0 belong 0x00000200 application/x-123
# MS Access database
4 string Standard\ Jet\ DB application/msaccess
## magic for XBase files
#0 byte 0x02
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0x03
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0x04
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0x05
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0x30
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0x43
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0x7b
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0x83
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0x8b
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0x8e
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0xb3
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 byte 0xf5
#>8 leshort >0
#>>12 leshort 0 application/x-dbf
#
#0 leshort 0x0006 application/x-dbt
# Debian has entries for the old PGP formats:
# pgp: file(1) magic for Pretty Good Privacy
# see http://lists.gnupg.org/pipermail/gnupg-devel/1999-September/016052.html
#text/PGP key public ring
0 beshort 0x9900 application/pgp
#text/PGP key security ring
0 beshort 0x9501 application/pgp
#text/PGP key security ring
0 beshort 0x9500 application/pgp
#text/PGP encrypted data
0 beshort 0xa600 application/pgp-encrypted
#text/PGP armored data
##public key block
2 string ---BEGIN\ PGP\ PUBLIC\ KEY\ BLOCK- application/pgp-keys
0 string -----BEGIN\040PGP\40MESSAGE- application/pgp
0 string -----BEGIN\040PGP\40SIGNATURE- application/pgp-signature
#
# GnuPG Magic:
#
#
#text/GnuPG key public ring
0 beshort 0x9901 application/pgp
#text/OpenPGP data
0 beshort 0x8501 application/pgp-encrypted
# flash: file(1) magic for Macromedia Flash file format
#
# See
#
# http://www.macromedia.com/software/flash/open/
#
0 string FWS
>3 byte x application/x-shockwave-flash
# The following paramaters are created for Namazu.
# <http://www.namazu.org/>
#
# 1999/08/13
#0 string \<!--\ MHonArc text/html; x-type=mhonarc
0 string BZh application/x-bzip2
# 1999/09/09
# VRML (suggested by Masao Takaku)
0 string #VRML\ V1.0\ ascii model/vrml
0 string #VRML\ V2.0\ utf8 model/vrml
#------------------------------------------------------------------------------
# ichitaro456: file(1) magic for Just System Word Processor Ichitaro
#
# Contributor kenzo-:
# Reversed-engineered JS Ichitaro magic numbers
#
0 string DOC
>43 byte 0x14 application/ichitaro4
>144 string JDASH application/ichitaro4
0 string DOC
>43 byte 0x15 application/ichitaro5
0 string DOC
>43 byte 0x16 application/ichitaro6
#------------------------------------------------------------------------------
# office97: file(1) magic for MicroSoft Office files
#
# Contributor kenzo-:
# Reversed-engineered MS Office magic numbers
#
#0 string \320\317\021\340\241\261\032\341
#>48 byte 0x1B application/excel
2080 string Microsoft\ Excel\ 5.0\ Worksheet application/excel
2114 string Biff5 application/excel
0 string \224\246\056 application/msword
0 belong 0x31be0000 application/msword
0 string PO^Q` application/msword
0 string \320\317\021\340\241\261\032\341
>546 string bjbj application/msword
>546 string jbjb application/msword
512 string R\0o\0o\0t\0\ \0E\0n\0t\0r\0y application/msword
2080 string Microsoft\ Word\ 6.0\ Document application/msword
2080 string Documento\ Microsoft\ Word\ 6 application/msword
2112 string MSWordDoc application/msword
#0 string \320\317\021\340\241\261\032\341 application/powerpoint
0 string \320\317\021\340\241\261\032\341 application/msword
0 string #\ PaCkAgE\ DaTaStReAm application/x-svr4-package
# WinNT/WinCE PE files (Warner Losh, imp@village.org)
#
128 string PE\000\000 application/octet-stream
0 string PE\000\000 application/octet-stream
# miscellaneous formats
0 string LZ application/octet-stream
# .EXE formats (Greg Roelofs, newt@uchicago.edu)
#
0 string MZ
>24 string @ application/octet-stream
0 string MZ
>30 string Copyright\ 1989-1990\ PKWARE\ Inc. application/x-zip
0 string MZ
>30 string PKLITE\ Copr. application/x-zip
0 string MZ
>36 string LHa's\ SFX application/x-lha
0 string MZ application/octet-stream
# LHA archiver
2 string -lh
>6 string - application/x-lha
# Zoo archiver
20 lelong 0xfdc4a7dc application/x-zoo
# ARC archiver
0 lelong&0x8080ffff 0x0000081a application/x-arc
0 lelong&0x8080ffff 0x0000091a application/x-arc
0 lelong&0x8080ffff 0x0000021a application/x-arc
0 lelong&0x8080ffff 0x0000031a application/x-arc
0 lelong&0x8080ffff 0x0000041a application/x-arc
0 lelong&0x8080ffff 0x0000061a application/x-arc
# Microsoft Outlook's Transport Neutral Encapsulation Format (TNEF)
0 lelong 0x223e9f78 application/ms-tnef
# From: stephane.loeuillet@tiscali.f
# http://www.djvuzone.org/
0 string AT&TFORM image/x.djvu
# Danny Milosavljevic <danny.milo@gmx.net>
# this are adrift (adventure game standard) game files, extension .taf
# depending on version magic continues with 0x93453E6139FA (V 4.0)
# 0x9445376139FA (V 3.90)
# 0x9445366139FA (V 3.80)
# this is from source (http://www.adrift.org.uk/) and I have some taf
# files, and checked them.
#0 belong 0x3C423FC9
#>4 belong 0x6A87C2CF application/x-adrift
#0 string \000\000\001\000 image/x-ico
# Quark Xpress 3 Files:
# (made the mimetype up)
0 string \0\0MMXPR3\0 application/x-quark-xpress-3
# EET archive
# From: Tilman Sauerbeck <tilman@code-monkey.de>
0 belong 0x1ee7ff00 application/x-eet
# From: Denis Knauf, via gentoo.
0 string fLaC audio/x-flac
0 string CWS application/x-shockwave-flash
# Gnumeric spreadsheet
# This entry is only semi-helpful, as Gnumeric compresses its files, so
# they will ordinarily reported as "compressed", but at least -z helps
39 string =<gmr:Workbook application/x-gnumeric
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